3D Graphics Programming with QuickDraw 3D 1.5.4
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To write a drawing engine, you need to implement a method for reporting some of your engine's methods to QuickDraw 3D RAVE.
A pointer to your drawing engine's method reporting method is passed as a parameter to the QARegisterEngine function. See page [link] for details.
A drawing engine must define a method to return pointers to some of its methods.
typedef TQAError (*TQAEngineGetMethod) (
TQAEngineMethodTag methodTag,
TQAEngineMethod *method);
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